Dark Souls 2 Manslayer
2021年1月25日Download here: http://gg.gg/o04wo
IconNameDamagePoise DamageCounter StrengthDurabilityWeightStats NeededStat BonusesAvailabilityReinforcement MaterialSpecial NoteBerserker Blade160/0/0/0/0(Slash/Thrust)2015040618*/18/0/0D/B/-/-/-/-Mad Warrior drop.Prowlers drop.Twinkling Titanite-Blacksteel Katana95/0/0/0/0(Slash/Thrust)20150408.014*/25/0/0-/A/-/-/-/-Alonne Knight drop.Alonne Knight Captain drop.Titanite-Bewitched Alonne Sword150/0/0/0/0Bleed 53(Slash/Thrust)2015030922/30/0/0-/A/-/-/-/-Traded by Weaponsmith Ornifexfor Soul of Sir Alonne.Petrified Dragon Bone2h parry buffs weaponbut damages user.Chaos Blade100/0/0/0/0(Slash/Thrust)2016050612/25/0/0-/B/-/-/-/-Traded by Weaponsmith Ornifexfor Old Witch Soul.Petrified Dragon BoneDrains user’s life withevery successful hit.Darkdrift130/0/0/0/0(Slash/Thrust)1513020312*/28/0/0-/C/-/-/-/-Grave Warden Agdayne gift.Sold by Merchant Hag Melentia ifGrave Warden Agdayne is dead.TitaniteStrong Attack piercesthrough shields.Manslayer153/0/0/0/0Poison 67(Slash/Thrust)2015040611*/18/0/0E/B/-/-/-/-Shrine of Amana treasure.Twinkling Titanite-Uchigatana115/0/0/0/0(Slash/Thrust)20150405.010*/16/0/0E/B/-/-/-/-Sold by Steady Hand McDuff.Titanite-Washing Pole120/0/0/0/0(Slash/Thrust)201302010.018/20/0/0E/B/-/-/-/-Dragon Shrine treasure.Twin Pursuers drop (Bonfire Intensity 3+).Titanite-
All Discussions. Manslayer +5 is 67 points of poison. So you can imagine it takes a lot of hits before poison sets it. So much that enemies just. Saving your build will allow you to share it with others. Note: You do not need an account to save a build. However, registering for an account will allow you to manage your builds, comment on builds, rate builds, and more. This is a high res retex of the Manslayer.
* When wielding a weapon with two hands, the Strength requirement is reduced. See individual pages for more detail.KeyDark Souls 2 Manslayer Any GoodDamage:
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
*A is Physical Damage
*B is Magical Damage
*C is Fire Damage
*D is Lightning Damage
*E is Dark Damage
Each weapon has one or more physical damage types:
*Striking
*Slashing
*Thrusting
Certain enemies are weak or strong against different damage types.See Weakness for physical reduction, Resistance for elemental reduction.Aux Effect:
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
*A is Poison Effect
*B is Bleed EffectCounter Strength:Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.Poise Damage:The ability of the weapon to break the poise of an enemy.Stats Needed:
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.The stats required for a weapon are A / B / C / D:
*A is the Strength required
*B is the Dexterity required
*C is the Intelligence required
*D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducingthe actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)properly if the weapon is held with both hands. (14 x 2 = 28)Stat Bonuses:
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).See Scaling for more information.The Bonus Stats for a weapon are A/B/C/D/E/F:
*A is the Strength stat bonus that influences the physical attack of the weapon.
*B is the Dexterity stat bonus that influences the physical attack of the weapon.
*C is the Intelligence stat bonus that influences the Magical attack of the weapon.
*D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
*E is the Faith stat bonus that influences the Lightning attack of the weapon.
*F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).Damage Reduction:
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.The Damage Reduction % stats for weapons are A / B / C / D / E :
*A is Physical Damage
*B is Magical Damage
*C is Fire Damage
*D is Lightning Damage
*E is Dark DamageAux Effect Reduction:
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.The Aux Effect Reduction % stats for a weapon are A / B / C / D:
*A is Poison Effect
*B is Bleed Effect
*C is Petrification Effect
*D is Curse EffectStability:Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block strongerattacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.Durability:The durability of the weapon.Weight:The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while goingover 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.Enchantable? Items/Spells:Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decidedto infuse the weapon it cannot be enchanted by items.
Download here: http://gg.gg/o04wo
https://diarynote-jp.indered.space
IconNameDamagePoise DamageCounter StrengthDurabilityWeightStats NeededStat BonusesAvailabilityReinforcement MaterialSpecial NoteBerserker Blade160/0/0/0/0(Slash/Thrust)2015040618*/18/0/0D/B/-/-/-/-Mad Warrior drop.Prowlers drop.Twinkling Titanite-Blacksteel Katana95/0/0/0/0(Slash/Thrust)20150408.014*/25/0/0-/A/-/-/-/-Alonne Knight drop.Alonne Knight Captain drop.Titanite-Bewitched Alonne Sword150/0/0/0/0Bleed 53(Slash/Thrust)2015030922/30/0/0-/A/-/-/-/-Traded by Weaponsmith Ornifexfor Soul of Sir Alonne.Petrified Dragon Bone2h parry buffs weaponbut damages user.Chaos Blade100/0/0/0/0(Slash/Thrust)2016050612/25/0/0-/B/-/-/-/-Traded by Weaponsmith Ornifexfor Old Witch Soul.Petrified Dragon BoneDrains user’s life withevery successful hit.Darkdrift130/0/0/0/0(Slash/Thrust)1513020312*/28/0/0-/C/-/-/-/-Grave Warden Agdayne gift.Sold by Merchant Hag Melentia ifGrave Warden Agdayne is dead.TitaniteStrong Attack piercesthrough shields.Manslayer153/0/0/0/0Poison 67(Slash/Thrust)2015040611*/18/0/0E/B/-/-/-/-Shrine of Amana treasure.Twinkling Titanite-Uchigatana115/0/0/0/0(Slash/Thrust)20150405.010*/16/0/0E/B/-/-/-/-Sold by Steady Hand McDuff.Titanite-Washing Pole120/0/0/0/0(Slash/Thrust)201302010.018/20/0/0E/B/-/-/-/-Dragon Shrine treasure.Twin Pursuers drop (Bonfire Intensity 3+).Titanite-
All Discussions. Manslayer +5 is 67 points of poison. So you can imagine it takes a lot of hits before poison sets it. So much that enemies just. Saving your build will allow you to share it with others. Note: You do not need an account to save a build. However, registering for an account will allow you to manage your builds, comment on builds, rate builds, and more. This is a high res retex of the Manslayer.
* When wielding a weapon with two hands, the Strength requirement is reduced. See individual pages for more detail.KeyDark Souls 2 Manslayer Any GoodDamage:
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are A / B / C / D / E:
*A is Physical Damage
*B is Magical Damage
*C is Fire Damage
*D is Lightning Damage
*E is Dark Damage
Each weapon has one or more physical damage types:
*Striking
*Slashing
*Thrusting
Certain enemies are weak or strong against different damage types.See Weakness for physical reduction, Resistance for elemental reduction.Aux Effect:
The Aux Effect stat dictates how effective the weapon will be at causing the effect. The Aux Effect stats for a weapon are A / B:
*A is Poison Effect
*B is Bleed EffectCounter Strength:Damage multiplier when hitting an enemy that is performing an action such as attacking. Value of 100 means no extra damage.Poise Damage:The ability of the weapon to break the poise of an enemy.Stats Needed:
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively.The stats required for a weapon are A / B / C / D:
*A is the Strength required
*B is the Dexterity required
*C is the Intelligence required
*D is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon,while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that your character gains a 100% bonus to Strength by wielding a weapon with both hands, thus reducingthe actual Strength required. For example, a character with 14 Strength can wield a Great Club (Requires 28 Strength)properly if the weapon is held with both hands. (14 x 2 = 28)Stat Bonuses:
The Stat Bonuses rating indicates the level of bonus damage you do with the weapon, based on the associated Stat.This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).See Scaling for more information.The Bonus Stats for a weapon are A/B/C/D/E/F:
*A is the Strength stat bonus that influences the physical attack of the weapon.
*B is the Dexterity stat bonus that influences the physical attack of the weapon.
*C is the Intelligence stat bonus that influences the Magical attack of the weapon.
*D is the Intelligence and Faith stat bonus that influences the Fire attack of the weapon.
*E is the Faith stat bonus that influences the Lightning attack of the weapon.
*F is the Intelligence or Faith stat bonus that influence the Dark attack of the weapon(The lower of the two stats is chosen as the bonus stat).Damage Reduction:
The Damage Reduction % of the weapon. It dictates how much damage the weapon mitigates while blocking.The Damage Reduction % stats for weapons are A / B / C / D / E :
*A is Physical Damage
*B is Magical Damage
*C is Fire Damage
*D is Lightning Damage
*E is Dark DamageAux Effect Reduction:
The Aux Effect Reduction % of the weapon. It dictates how much of the effect the weapon mitigates while blocking.The Aux Effect Reduction % stats for a weapon are A / B / C / D:
*A is Poison Effect
*B is Bleed Effect
*C is Petrification Effect
*D is Curse EffectStability:Determines the amount of stamina expended to block an incoming attack. A higher stability also allows you to block strongerattacks without breaking guard and reduces the amount of stamina depleted from blocking attacks.Durability:The durability of the weapon.Weight:The weight of the weapon. Note that carrying over 70% of your Equip Weight will reduce the speed of your rolls, while goingover 100% will reduce your regular speed to walking and attempts to roll or backstep will leave you momentarily stunned.Enchantable? Items/Spells:Determines whether or not the weapon can receive a temporary damage buff by items and/or spells. Note that if you decidedto infuse the weapon it cannot be enchanted by items.
Download here: http://gg.gg/o04wo
https://diarynote-jp.indered.space
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